by stemaem | Jul 17, 2023 | Announcements, Art, Game Dev
Back in May, an aquaintence in Game Dev Galaxy, a queer dev Discord I’m involved with, put out a call asking for artistic help with a jam game because the original artist had to drop out. Ve had actually been talking about this jam for a couple of weeks already...
by stemaem | Jan 5, 2023 | Art, Updates
In 2013, when I was about 16 or 17 years old and obsessed with all the little memes that popped up, especially the ones I could plug my art into, I came across one that had you put in an image that you drew for each of the twelve months, effectively creating a lens...
by stemaem | Dec 1, 2022 | Art, Updates
Following up on the last monthly post, for once in my life I managed to do what I said I was going to immediately after saying it! I learned Unreal Engine’s control rig! And it went horribly as detailed in this post where I explain exactly what went wrong and...
by stemaem | Nov 2, 2022 | Art, Updates
On a lovely November first, I prepared myself to sit down and recollect all that I’d accomplished in the past October. But when I went to make a new blog post, my eyes drifted down and I saw the dreaded word “(draft)” and was filled with the greatest...
by stemaem | Sep 1, 2022 | Announcements, Art
Since I started working more on 3D projects, I found that the periods where I felt like I had something I could call finished started to spread farther and farther apart. Some of that was due to the fact that learning 3D is pretty hard, another part is that 3D things...
by stemaem | Jun 1, 2022 | Art, Updates
Did a lot of stuff, actually! Did more 3D commissions, gave color to a whole bunch of OCs for the first time, finally started making a prettier game dev document like I’ve been saying I’d do for the past year since I worked on a couple kickstarters and...
Recent Comments